Ghost Rage, Episode 4 – Vote now!
You decide to track down Lord Julian Trimogena’s fiancée and question her. The engagement ring, embedded in the middle of that strange symbol, seems too obvious to overlook.
Of course, you have to first figure out who the woman is. The priestesses at the Temple of the Hearthmother should know; noble Houses usually declare betrothals there.
“Stay here and clean up the body,” you tell Cenorix.
“Where will you go?” says Cenorix. “Will you report back to the Countess now?”
“That is not your concern,” you tell him.
“Of course,” says Cenorix.
You leave the room, intending to depart the Rose Inn via the servants’ door, and Cenorix follows you.
“Better go out the common room,” says Cenorix. “It will look strange if you simply disappear.”
Actually, it won’t. If you simply disappear, people will assume that Cenorix questioned some washerwoman, found nothing of interest, and let her go. If Cenorix makes a big show of letting you go through the common room, that will draw unwanted attention, and…
You wonder why he wants you to go to the common room.
A little warning bell goes off in your head.
You’ve been called paranoid…but it’s not paranoia if your enemies actually are out to get you.
“That makes sense,” you say. “The common room, then.”
Cenorix smiles. “Lead on, then.”
He takes care to keep behind you, as if blocking your retreat back.
You enter the Rose Inn’s common room, and see a dozen militiamen standing around, waiting orders. They also happen to be standing in the precise position necessary to block the door. The innkeeper and his servants remain, but they look strained, frightened.
As if they know something is about to happen.
A lean man with a hooked nose stands near the innkeeper, clad in the black robe of a magus. You recognize him at once. Korthion, brother of the Imperial Magisterium, and a magus under constant suspicion of necromancy and blood sorcery – though nothing has ever been proven.
You seem to be walking into a trap. But they don’t yet know that you’ve seen the trap – which gives you one chance to act.
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Personally I’d probably attack Korthion as the most dangerous.